FIRST LEGO LEAGUE

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Imaginative thinking and teamwork build tomorrow’s innovators

With adult Coaches to guide them, FIRST® LEGO® League teams (2 to 10 members) apply science, engineering, and math concepts, plus a big dose of imagination, to develop solutions to real-world challenges. They also design, build, and program LEGO MINDSTORMS®-based robots to perform autonomous “missions” on a playing field. Along the way, they develop critical thinking, team-building, and presentation skills.

AGES 9-16 

FUELING CURIOSITY

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FIRST® LEGO® League gives teams of up to 10 students the chance to research a real-world challenge, then innovate and develop their own solution through designing, building, and coding LEGO® MINDSTORMS® robots to perform autonomous “missions” on a playing field.

Coaches’ Handbook – PDF

About Judging

  • Teams must participate in all elements of a FIRST LEGO League competition including the Robot Game and all three judged areas in order to be eligible for any Core Award.
  • Judges use the rubrics to help them determine which teams will receive awards.
  • With the exception of the Robot Performance Award, awards are determined by a deliberation process, which is formulated around discussions of team performance in each category.
  • If a team does not exhibit Core Values at a tournament, they may be disqualified from winning any awards – including Robot Performance, no matter how well they scored.
  • Adults are strictly prohibited from directing team members or interfering with the judging process or robot rounds in any way.
  • No team is allowed to win two awards, unless one of the awards is for Robot Performance. Robot Performance is the only category based solely on score.
  • While they may attend other events for fun, teams are only eligible to win awards at the first official event of each qualifying level attended during the season.

Operational Partner : ATLAB