FIRST LEGO League Explore

Ages 6–10 · Discover. Build. Create.

Explore

Young learners explore engineering fundamentals through hands-on building, coding, teamwork and creative problem-solving, powered by LEGO® Education SPIKE™ Essential or WeDo 2.0.

In BIOGLOW™, Explore teams investigate a habitat and build a motorised LEGO® model showing something they have learned about how that ecosystem works. Alongside the model they produce a team poster documenting their research, their team identity and their build process.

Explore events are festivals, not tournaments. Every team presents to friendly reviewers and every team is recognised. There is no ranking table — the outcome is confidence.

Explore at a glance
  • Ages6–10
  • Team size2–6 students
  • Coach1–2 adults
  • KitBIOGLOW Season Explore Kit
  • HardwareSPIKE™ Essential
  • DeliverablesModel + poster
  • EventFestival showcase
  • Season length8–10 weeks
Part 1

The model

A motorised build using SPIKE Essential that demonstrates the team's idea. Movement and sensing are expected; complexity is not.

Part 2

The poster

A single board covering the team, the research, the build and what changed along the way. Students present it themselves.

Part 3

The showcase

A short, warm review session with two adults. Reviewers ask about the process, not just the result.

FIRST LEGO League Challenge

Ages 9–16 · Build. Code. Compete.

Challenge

Teams design, program and test autonomous robots while researching real-world problems and developing innovative solutions with LEGO® Education SPIKE™ Prime, EV3 Mindstorms, NXT collaborating to research a real-world challenge and develop creative solutions.

Matches run 2 minutes 30 seconds. The robot must complete missions autonomously; students may only handle it inside a marked home area. Alongside the robot game, teams identify a real biodiversity problem, research it, design a solution and defend it to judges.

Awards are spread across all three strands — Robot Performance, Robot Design, Innovation Project and Core Values — with the Champion's Award recognising the strongest all-round team.

Challenge at a glance
  • Ages9–16
  • Team size2–10 students
  • Coach1–2 adults
  • KitBIOGLOW Season Challenge Kit
  • HardwareSPIKE™ Prime
  • Match2 min 30 sec
  • Judged categoriesThree
  • Season length10–12 weeks
Strand 1

Robot game

Autonomous missions on a 2.4m x 1.2m field mat. Best score across multiple matches counts. Judges also review the robot's design and code.

Strand 2

Innovation Project and Robot Design

Identify a biodiversity problem, research it, design a solution, and present it in a five-minute judged session with questions. Showcase your robot design and the end effectors along with your Robot Game plan.

Strand 3

Core Values

Assessed continuously — in the judging room, in the pits and at the table. Weighted equally with the technical strands.

What your team needs to buy

What do you need to participate?

Every team needs the BIOGLOW™ season set for its category and the LEGO® Education SPIKE™ set that category runs on. The season set holds this year’s models, mat and mission elements; the SPIKE set is the hub, motors and sensors that make them work.

The season set is required and changes every year. The SPIKE set is reusable — if your school already has them from a previous season, you only need the season set.

Explore · Ages 6–10
BIOGLOW Explore Set: box, rainforest models, brick assortment and mat
Season set · required

BIOGLOW™ Explore Set

45833 · 761 pieces · Ages 7+

This season’s rainforest models, build instructions and Explore mat.

LEGO Education SPIKE Essential Set: storage box, sorted brick trays, hub, motors and sensors
Robotics platform

LEGO® Education SPIKE™ Essential

Hub, motors, sensors · Ages 6+

The electronics Explore models are built around. Reusable season after season, and also used for classroom teaching outside the competition.

Challenge · Ages 9–16
BIOGLOW Challenge Set: box, field mat and the season mission models
Season set · required

BIOGLOW™ Challenge Set

45832 · 2,101 pieces · Ages 9+

Every mission model for this season’s robot game, plus the field mat.

LEGO Education SPIKE Prime Set: storage box, sorted brick trays, hub, motors and sensors
Robotics platform

LEGO® Education SPIKE™ Prime

Hub, motors, sensors · Ages 10+

What teams build and code their competition robot from. Reusable season after season. Larger squads often run a second set so two sub-teams can build at once.

Need more SPIKE™ sets?

Additional LEGO® Education SPIKE™ Prime and LEGO® Education SPIKE™ Essential™ sets, and LEGO® Education SPIKE™ Prime Expansion Sets are available from the ATLAB shop online site.

Choosing between them

Which category fits your students?

Side by side

 
FIRST LEGO League Explore
FIRST LEGO League Challenge
Ages
6–10
9–16
Competitive ranking
No — celebration format
Yes — scored matches and awards
Coding required
Icon blocks
Word blocks or Python
Weekly commitment
1–2 hours
2–4 hours
Coach experience
None needed
Helpful, not required
Best for
Students new to robotics
Students ready for competition

Not sure? Send us the ages and the number of students and we will recommend a category. Get in touch.

Season 2026/27 is open

Bring BIOGLOW™ to your school

Explore and Challenge teams across the Emirates are registering now. Secure your kit, lock in your coach orientation date, and start building.

FIRST LEGO League

Official UAE programme

ATLAB Trading LLC is the official organiser of FIRST® LEGO® League in the United Arab Emirates, bringing one of the world’s leading STEM experiences to students across the country.